MultiVersus

A WB Games e a Player First Games anunciaram que um update está disponível para MultiVersus.

O patch chega durante a Temporada 2 e oferece novos layouts de cenários, um novo evento do Ano Novo Lunar e mais.

Confira os patch notes (via site oficial) a seguir.


Overall patch summary

General

  • Happy New Year! We are back and looking forward to sharing new-and-exciting MultiVersus content with all of you this year and we’re starting with one of the community’s most requested items!
  • Double Battle Pass XP is on in this patch!

New Map: Treefort Single Plat (4 Player Map)

 

  • What the hey-hey!?! You know what they say-say…“Everything small is just a smaller version of something BIG.”
    • You asked for a big change to a small map and we made it happen! Get ready to protect yo beans, because Treefort’s new-and-improved-2v2-single-platform map is filled with all sorts of lumping-bun-punching space; there ain’t no way you’ll be able to “cram your tram!” on this map!
    • Look forward to ‘Treefort (1 Platform)’ in all four-player-based queues and custom matches starting today.

New Look: Scooby’s Mansion (Roofless)

 

  • JINKIES!!! Roofless Scooby Mansion has a brand-spanking-new coat of paint and things are about to get a whole lot spookier! Check out new-look ‘Scooby’s Mansion (Roofless) in queues and custom matches starting today. Happy New Fears!

Lunar New Year Event

  • Lunar New Year is here! Join the multiverse as we celebrate the Year of the Rabbit!
    • Lunar New Year Daily Login Rewards: Join us for 14 days of login rewards for the Lunar New Year!
    • Lunar New Year Cosmetics Items: Check out our new Lunar New Year skin, banner, ringout, and profile icons.

Shop Items

Guardian | Lucky Rabbit | Lunar New Year ‘23 | Toastie Lunar New Year ‘23 (Rare Profile Icons – Unlockable with 3000 Gold.)

Longevity ‘23 Banner (Epic Banner – Unlockable with 350 Gleamium.)

Lunar Rabbit Ringout (Epic Ringout – Unlockable with 1200 Gleamium.)

 

Red Guardian Reindog (Rare Variant – Unlockable with 800 Gleamium.)

General Gameplay Changes

  • Fixed an issue where applying armor from multiple sources would incorrectly time out the armor early.
  • Increased the knockback multiplier when players are at specific damage thresholds:
    • 115+ damage results in an increased multiplier of 1.075 knockback applied to hits, up from 1.05.
    • 150+ damage results in an increased multiplier of 1.125 knockback applied to hits, up from 1.1.
    • 175+ damage results in an increased multiplier of 1.25 knockback applied to hits, up from 1.2.
    • Developer’s Note: This change is aimed at making players more successful when knocking out opponents at higher damage.
  • Enemies that are affected by the Shocked debuff no longer take additional ticks of damage when suffering knockback.

Personagens

Confira no site oficial os patch notes completos com todas as mudanças feitas nos personagens.