Mass Effect: Legendary Edition recebe atualização 1.03; veja os patch notes

Mass Effect: Legendary Edition

A Electronic Arts e a BioWare lançaram uma nova atualização para Mass Effect: Legendary Edition de versão 1.03. O update corrige vários pontos do game (como troféus que poderiam não aparecer) e permite utilizar legendas em outros idiomas enquanto mantém o diálogo em inglês.

Veja os patch notes na íntegra a seguir.


General

  • English spoken dialogue can now be selected separately from subtitle language
  • Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
  • Corrected pre-rendered cutscenes that were darker than intended after the previous update
  • Wireless headsets/devices no longer cause issues with the Xbox launcher
  • Improved PC performance across various hardware configurations, including on Virmire
  • Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
    • Removed the dependency on the AVX instruction set in the launcher
  • Other minor calibrations and fixes, including some instances of crashing

Mass Effect

  • Fixed an issue that prevented players from reaching the max level
  • Fixed an issue where tier VII Spectre – Master Gear was inaccessible
  • Various collision improvements
  • Fixed an issue that would prevent the ability to interact with objects
  • Lowered audio volume on Mass Relay load screens
  • Improved eye animations for male characters in some scenes

Mass Effect 2

  • Toned down the intensity of fog on Illium
  • Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
  • Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
    • Credit carryover maximum now matches carryover from the original release
    • Posthumous banking fees are a lot! It’s a great way to dodge taxes.

Mass Effect 3

  • Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations
  • Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC