Blackout
-Playlist updates
- Blightfather added to all playlists.
- 100-Player Quads added to the Featured playlist.
- Maximum players in Solo and Duos playlists changed to 88.
-Character missions
- Zombies Chaos Storyline Character Missions now available (Bruno, Diego, Scarlett, and Shaw).
- Increased drop rates of Character Mission items.
Blackout weapon balance
-Spitfire
- Reduced recoil.
-Rampart 17
- Reduced ADS sway.
- Reduced recoil.
-Auger DMR
- Increased re-center speed. We slowed down the re-center due to high performance in our Blackout beta, but have seen the AUGER slightly underperform since release.
- Slightly increased muzzle velocity. This should make for more predictable shots when firing at a moving target within the Auger’s intended ranges.
-Swordfish
- Tightened the spread pattern. This should allow more shots to land on target at range.
-Titan
- Increased re-center speed.
- Reduced re-center pattern offsets for more predictable recoil.
-VKM 750
- Increased re-center speed.
- Reduced re-center pattern offsets.
-Hades
- Increased re-center speed.
- Reduced re-center pattern offsets.
-9-Bang
- Removed the 9-Bang from Blackout while we evaluate its place in the gameplay loop.
-Concussion grenade
- Increased throw distance.
- Increased stack count to 2.
Multiplayer
-Playlist updates
- Added Team Tactical Moshpit to Featured Playlist (3v3 TDM, Kill Confirmed, and Search & Destroy).
- Added Mercenary Chaos Moshpit to Featured category (6v6 TDM, Domination, Kill Confirmed, and Hardpoint, no parties allowed).
- Added Mercenary Hardcore Moshpit to Featured category (Hardcore TDM, Domination, and Kill Confirmed, no parties allowed).
- Gun Game and Control now in Featured category.
-Gameplay
- Resolved an exploit in Search & Destroy where players could change classes after the start of a round to regain Scorestreak progress from the previous round before death.
- Resolved an issue in Heist where navigating the Buy Menu with the d-pad could display the description for the previously highlighted item.
- Resolved an issue where meleeing friendly Razor Wire in Hardcore game modes would damage players, potentially causing the player who placed the Razor Wire to be kicked for friendly fire.
-Miscellaneous
- Corrected the description for “Fast Reflexes” Challenge to inform players of requirement to get 5 EKIA in a game shortly after switching weapons with Dexterity, Overkill, and Laser Sight.
Zombies
-Stability
- Resolved 2 specific crashes in the IX Main Quest.
- Resolved a crash related to banner challenges in IX.
- Resolved a crash that occurred when the Shield broke while the player had the Victorious Tortoise Perk active.
-Gameplay
- Resolved an issue where players could end up in a permanently downed state if they are revived as a self-revive is being completed.
- Resolved an issue where picking up the Max Ammo power-up while Bandolier is active did not give additional ammo if the weapon was at its normal Max Ammo capacity.
-Miscellaneous
- Resolved UI issues caused by opening the Paintshop after personalizing a weapon in the Armory.
- Resolved an issue where players could equip Talismans in Local Play.
- Changed Aftertaste Elixir description to reflect its 5-minute duration.
- Changed Arsenal Accelerator Elixir description to reflect its 2-minute duration.
- Resolved an issue where level-restricted Challenges could be locked again after Prestiging.