A Ubisoft lançou atualizações com consertos tanto para Assassin’s Creed Valhalla quanto para Immortals Fenyx Rising. Veja abaixo os patch notes com todas as informações.
Assassin’s Creed Valhalla
- Xbox Series X|S: ~7.5 GB 
- Xbox One: ~6.6 GB 
- PlayStation®5: ~2 GB 
- PlayStation®4: 2-3 GB (depending on region) 
- PC: ~6.45 GB 
Deployment timing for all platforms: 1 pm CET | 7 am ET | 4 am PT | 11 pm AEDT
Please note that these times are estimates and subject to change.
Check out the most notable changes with 1.1.1 below.
Added in-game support for Ubisoft Connect achievements to the game.
- Unlock conditions for Quest-related or not-repeatable achievements: - Achievements where unlock conditions have been met will pop when the player completes a new quest. 
 
- Unlock conditions for Countable/repeatable achievements: - Achievements will pop whenever the player performs an achievement-related action past the unlock condition. 
 
Miscellaneous
- The Animus Pulse will now highlight dead bodies for necessary situations only. 
- Enemies can no longer be auto looted using the Throw Weapons perk. 
- Tweaked AI detection when using disguise while dodging or while being in-air. 
- Added a reward to the Death Stranding homage. 
- Quivers and rations will now refill when upgrading them while they are depleted. 
- White dots hinting at rations/adrenaline/arrow loot beyond interaction range will no longer be displayed when the player has max quantity already. 
- Players will now be able to use “Wake up” at any time while in Asgard. Previously you had to complete the first quest. 
- Daily quests will now reset whenever the game detects that it’s not possible to continue or restart the quest. The quest may then be reactivated at the informer. 
- Added Text-to-speech to letters found in-game. 
- Added previews to color-blind and subtitle options. 
Balancing
- Tweaked damage dealt and received values for the Lost Wolf boss encounter to reduce friction when playing on Drengr difficulty. 
- Rebalanced initial damage dealt with Harpoon Impalement Lvl 1 / 2. 
Performance and Stability
- Improved performance and stability. 
Graphics, Audio, Animation
- Addressed various graphics issues. 
- Addressed various clipping issues. 
- Addressed various NPC animation issues. 
- Addressed an issue that caused dummies to jitter when hit with a poison arrow. *shake it off* 
- Added some electricity to Mjolnir before picking it up 
- Addressed an issue where war cries would repeat or loop oddly. 
- Addressed an issue where blowing the horn and starting to move with left foot forward could sometimes makes Eivor’s feet glide. 
- (Photo Mode) Addressed an issue where zooming in on children with the Photo Mode camera would distort their face. 
- Addressed an issue where some Raven skins could be low res. 
- (PS4) Optimized some textures on PS4. 
- Addressed a texture issue near the Cicestre Abbey that caused players to desync when walking over the texture. 
Quests, World Events, Side Activities
- Addressed an issue in Legend of Beowulf where the clue marker would remain after it was investigated. 
- Addressed an issue in A Sticky Situation where the NPC would sometimes not spawn. 
- Addressed an issue where the player could get stuck fishing in The Baker’s Plaint. 
- Addressed an issue in Fishing Lesson that under certain circumstances prevented players from completing the world event. 
- Addressed an issue where players are stuck after pledging to Lincolnscire after returning from Vinland. 
- Addressed an issue where players could get stuck in a boss fight during A Cruel Destiny. *Ah yes, A Cruel Destiny, indeed.* 
- Addressed an issue where some treasures wouldn’t be at their location or couldn’t be looted. (Grandbridgescire, Hamptunscire, Oxenefordscire, Eurvicscire) 
- Addressed an issue where players could receive an Online Service Error when trying to save. 
- Addressed an issue where players got blackscreen after building the blacksmith. 
- Addressed an issue where players didn’t receive Storming the Walls after completing Severing the Lines. 
- Addressed an issue in To Serve the Light where Hytham would get stuck on the boat when randomly shooting arrows into the water. 
- Addressed an issue that prevented players from interacting with Settlement NPCs. 
- Addressed an issue that prevented players from completing Clues and Riddles. 
- Addressed an issue in the Absence of an Ealdorman that prevented players from completing the quest. 
- Addressed an issue where the quest objective marker was pointing to a wrong destination in The Devil Has All the Best Tunes. 
- Addressed an issue in War Weary that prevented players from completing the quest when Ceolbert was accidentally killed. 
- Addressed an issue that prevented players from starting the Daughters of Lerion encounter. (Goneril, Cordelia) 
- Addressed an issue in Binding Fate that caused the boss to be stuck on a rock. 
- Addressed an issue where Estrid could get stuck in Taken. 
- Addressed an issue in Pluck the Quill where players would sometimes be unable to interact with Aelwyn. 
- Addressed an issue in Binding Fate that caused the boss to be stuck underground when using Dive of Valkyrie. 
- Addressed an issue in Price of Wisdom that prevented players from completing the quest. 
- Addressed an issue in The Boar with the Golden Nose where the boar would sometimes disappear under certain circumstances. 
- Addressed an issue in Bleeding the Leech where Erke would be at the wrong location. 
- Addressed an issue in Of Blood and Bonds where the players couldn’t complete the quest or couldn’t report back to Randvi. 
- Addressed an issue in The Prodigal Prince that prevented players from completing the quest. 
- Addressed an issue that prevented players from completing the Old Cellar mystery. 
- Addressed an issue in A Rivalry for the Ages that prevented players from completing the quest. 
- Addressed an issue where the Mari Lwyd disguise would not disappear after finishing the Glowecestrescire Arc. *everyone liked that dot jpg* 
- Addressed an issue in Road to Harmatia that prevented players from completing the quest. 
- Addressed an issue where Knud could become stuck in A Little Problem. 
- Addressed an issue that prevented players from interacting with Ubba in Sons of Ragnar. 
- Addressed an issue where Basim was in a fight with NPCs before the start of Puppets and Prisoners. 
- Addressed an issue in Brewing Rebellion that prevented players from force-opening the door to the longhouse in Buckingham. 
- Addressed an issue in Bridges of Oppression that prevented players from completing the quest. 
- Addressed an issue in King Killer that prevented Ivarr to reach the door to Rhodri’s Room 
- Addressed an issue in A Fiend out of Hell that prevented players from examining one of the cows. 
World
- Addressed various misplaced textures or objects. 
- Addressed several instances where the player could become stuck. 
- Grounded a floating boat in Vinland. 
Gameplay, Combat, AI
- Addressed various NPC behavior issues. 
- Addressed an issue where NPCs would sometimes return to a location they fled from that is still being raided. 
- Addressed an issue where whales would sometimes start their fleeing behavior mid-air. 
- Addressed an issue where Archery was blocked with M and K holding the SHIFT key. 
- Addressed an issue that caused players’ line of sight to be blocked using incendiary or Poison traps with the predator bow. 
- Addressed an issue where guards would sometimes not react with hostility to watching Eivor burn members of their faction with oil jars. *I- uh nevermind. Moving on.* 
- Addressed an issue where NPCs could be killed by throwing corpses at them in Vinland. 
- Addressed an issue that removed Bjorn from the ship crew. 
- Addressed an issue with the Mentor’s Set where the gear perk sometimes didn’t activate even though 2-4 set pieces were equipped. 
- Addressed an issue that prevented players from controlling the raven when Q or E buttons were assigned to one of the move actions. 
Abilities, Perks, Skills
- Addressed an issue where some ranged special abilities could incorrectly be used with guided arrows. 
- Addressed an issue where one NPC would not leave Eivor’s side when Feign Death was used. 
- Addressed an issue where several abilities wouldn’t work against hostile dogs. 
- Addressed an issue where Man’s Best Friend would not unlock after completing the quest A Little Problem. 
- Addressed an issue with the Mentor’s Set where the gear perk sometimes didn’t activate even though 2-4 pieces of the set were equipped. 
User Interface / HUD
- Addressed various UI/HUD issues. 
- Addressed an issue where the arrow quantity could remain stuck at 12. 
- Addressed an issue where UI language changes weren’t applied during combat. 
- The camera will now be closer to the character when browsing tattoos in the Animus Store. 
- Addressed an issue where color-blind previews would sometimes not be displayed in the menu. 
- Addressed an issue where color-blind values weren’t applied to the Order of Ancient menu. 
- Addressed an issue where a blank box would appear in the Completed Quests list. 
- Addressed an issue where fall damage could be negated by opening the menu right before hitting the ground. 
- Addressed an issue where Auto Loot didn’t work when an enemy was stun finished. 
- Addressed an issue where the Raculf Monastery couldn’t be raided. 
- Addressed an issue where some icons were missing for newly acquired God Favors. 
- Addressed an issue where In-Game news sometimes wouldn’t load correctly. 
- Addressed an issue that caused players to receive incorrect items when purchasing Vegvisir (Front) or Muninn (Front) schemes. 
- Addressed an issue that allowed players to acquire duplicates of Asgardian ship schemes. 
System
- Added a respawn point just before the boss fight in Extended Family. 
- Addressed an issue that prevented players from fast traveling after 1.0.4. 
- Added force trigger feedback to bow shooting for Xbox/PlayStation controllers. 
- (Stadia) Addressed an issue that caused the time on the save not to reflect local time. 
Immortals Fenyx Rising
Highlights
- Added support for the upcoming DLC content “A New God”
- Multiple localization fixes.
- Various bug fixes and stability improvements.
Activities
- Fixed the issue when (REDACTED) stops fighting you in the Zeus Throne region main story fight.
- [Photomode] Fixed multiple issues when having more than 50 photos.
- [Photomode] Friend photos are now prioritized on the map and correctly identified.
- Fixed an issue where gameplay elements disappear after fast-traveling.
- Fixed an issue where the Fenyx would get stuck after fast-traveling.
Gameplay
- Fixed an issue when the player would get stuck behind an invisible wall after looting a chest In dungeons.
- Fixed an issue where customizing the “Dodge” action button would affect the “Sprint” action button and vice-versa on a controller.
- Adjusted the “Look, No Hands” obtention to be only in vaults as described.
- Fixed the “Galewind” bow behavior to fit its first perk description.
User Interface
- Visual Customization now stay applied when switching weapon or armor.
Graphics
- Guided arrow can now be seen from farther away.
System
- [XBOX Series X] Fixed a save game corruption over very long play sessions.
- [PC] Multi-monitors and special aspect ratio UI fixes.
- [PC] Resolved the audio cut-off when leaving a menu or entering a cutscene.
- [PC] Locked Target Switch now work when using the mouse and Keyboard control scheme.
- [PS5] Haptic Feedback added to various combat action.



