God of War: Ragnarok

A Santa Monica Studio lançou a atualização de versão 5.04 para God of War Ragnarok: Valhalla.

O update basicamente corrige alguns bugs e realiza balanceamentos em determinados pontos.

Veja os patch notes a seguir (via site oficial).


BUG FIXES 

GAMEPLAY

  • Fixed an issue where rifts would not close and block progression after many hours of play
  • Fixed an issue preventing the Rönd of Purification from being unlocked successfully
  • Adjusted score calculations (Settings / Difficulty Hud Visualization to enable) to increase reward for higher risk taking and avoiding death
  • Fixed an issue with final score calculation being lower than expected after using suspend and resume
  • Fixed an issue where health stones would erroneously re-appear
  • Fixed an issue that was preventing the Axe Weapon Glyph: Bare Force from ever being offered
  • Fixed an issue where the Axe Labor: Pride of the Frost would not update correctly
  • Improved re-roll tokens to not present the previous runic options at Runic Glyph chests
  • Three burden opportunities per attempt can now be guaranteed if the player has an open burden glyph slot when arriving at the Labyrinth
  • Fixed an issue preventing the Hind of Deadly Vitality and Hilt of Weightless Recovery from being fully upgraded in New Game +
  • Various glyph and combat balance tuning for improved game health

GENERAL STABILITY 

  • Fixed an issue where the Lost Items chest would be open after returning to base game preventing the acquisition of Valhalla completion unlocks
  • Fixed an issue where Kratos could fall through the world when interacting with a rift
  • Fixed an issue where the Chest Breaker upgrade would not work in the Vanaheim sanctuary
  • Fixed a crash related to burdens and challenges in the menu
  • Fixed an issue where a part of Mimir and Sigrun’s story would be skipped
  • Kratos did some work on his shoulders to round them out a bit more
  • Various additional smaller stability fixes
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