A Larian Studios anunciou que a atualização de versão 3.6.70.1513, ou 1.14 indicada pelo PS4, está disponível para Divinity: Original Sin 2 Definitive Edition.
Com o novo update, a equipe “resolveu uma série de problemas visuais e técnicos com os novos Conjuntos de Armadura, a habilidade Peck Eyes não está mais disponível durante a criação do personagem e o bolo não é mais uma mentira, já que resolvemos a falha da interação com o bolo de casamento em Arx”.
Veja os patch notes na íntegra logo abaixo.
Bug Fixes:
-Fixed the Perseverance talent not restoring physical or magical armour correctly
-Fixed the talent Indomitable from the Divine Talents gift bag mod to correctly restore physical or magical armour
-Fixed a crash related to interacting with the Wedding Cake in Arx
-Fixed a blocked dialog when having the Vulture Armour equipped in the Hall of Echoes
-Fixed not being able to declare war to another player through the party management screen, while you could with the in-game cursor
-Fixed a lingering particle effect related to equipping the Captain’s Armour
-Fixed Magister Cecic’s Ghost not having a dialog when the Scion died or was not released in Fort Joy
-Fixed an issue that other equipment would also be boosted in level when completing and equipping the Captain’s Armour set
-Fixed an incorrect aura visual effect being present when equipping the Captain’s Armour in combination with the Pet Powers gift bag mod
-Fixed dropping and picking up Vulture Armour set pieces causing early completion of the quest
-Fixed an issue with the pants equipment slot after switching from loading into act 2 while wearing the Captain’s Charismatic Coat
-Fixed the Captain’s hat being taken from the player if you acquired it before blessing the stone ring
-Fixed an introductory dialog line not playing correctly when meeting Daeyena
-Fixed an issue with polymorph status expiring when one of the party members has the Vulture Amour set equipped
-Fixed Path of Blood’s pure status getting overwritten by the Vulture Wings buff
-Fixed the armour set buffs being removed when switching to specific scenes like the Arena of the One
-Fixed Daeyena not being present in her camp in Reaper’s Coast after rescuing her from the magisters in Fort Joy
-Fixed not receiving the contamination spore after fighting Daeyena, while leaving Magister Carruthers alive
-Fixed combat with the captain not starting in his hideaway after not giving him the soul jar and failing the persuasion check
-Fixed the Contamination Armour’s helmet causing the player to skip a persuasion check while sneaking
-Fixed Peck Eyes skill being a starter skill
-Fixed Duna’s Undertaker not giving the feathers to the character currently in dialog
-Fixed the tooltip description for Deathleech from the Devourer armour set
-Fixed Source hounds fleeing when a summoned character attacks magisters
-Fixed a combat trigger issue when having a second character at the buried chest on a cliff while another character revives Captain Sech Zapor
-Fixed the Captain’s odd skeletal arm still scratching when his soul jar is already destroyed
-Fixed an issue with death fog barrel not killing the unit it was initially dropped on
-Fixed an issue with combat randomizer and the fight with Paladin Keene in the hidden laboratory
-Fixed being able to remove the curse of Captain Zanor’s cursed stone ring by cursing it again