Avatar: Frontiers of Pandora recebe opção a 40 fps; detalhes

Avatar: Frontiers of Pandora

A Ubisoft anunciou que uma atualização de versão 3.2 está disponível para Avatar: Frontiers of Pandora.

O update basicamente oferece alguns consertos, mas a principal novidade é uma opção gráfica a 40 fps. Ou seja, se você possui um monitor ou TV que possui suporte a essa funcionalidade, você pode agora aproveitá-la. É algo similar a que Marvel’s Spider-Man 2 e Ratchet & Clank receberam – é preciso de um monitor a 120 fps para isso, no mínimo.

Confira os patch notes na íntegra a seguir (via site oficial).


TU3.2 PATCH SIZES:

  • PS5 – 2,4 GB
  • Xbox Series X/S – 3.1 GB
  • PC – 3 GB

NOTABLE IMPROVEMENTS:

  • [Xbox Series X/S, PS5] Added a 40 FPS mode.
  • [PC] Enabled Intel XeSS Super Sampling.

GLOBAL:

  • Added Fast Travel option to Research Station Alpha.
  • Controller re-mapping no longer resets on game restart.
  • Fixed various crashes.
  • Fixed a few misspellings.
  • Fixed some voice lines overlapping during dialogue.

TECHNICAL:

  • [PC] AMD FSR3 has been temporarily rolled back.
  • Dev Note: To prevent visual artifacts impacting the interpolation output of FSR3 Frame Generation we’ve decided to roll back to the previously used version of FSR3. Despite this rollback, we’ve decided to keep certain improvements that we introduced with the upgraded version, such as improvements to UI composition when using Frame Generation.

MAIN QUESTS & SIDE-QUESTS:

  • [Main Quest – Shadows of the Past] Fixed an issue that would prevent the quest from updating when done in co-op.

ADDITIONAL BUG FIXES:

  • [All Platforms] Rescued Resistance human characters no longer appear back in the Resistance HQ with a mask on.
  • [All Platforms] Some NPCs no longer become invisible when at the edge of the Player’s vision.