A Codemasters lançou os patch notes da atualização 1.07 de F1 2021. A principal novidade é a reativação dos recursos relacionados ao áudio 3D para a versão de PS5. Caso tenha perdido, isso foi removido em uma atualização anterior porque estava causando problemas com o jogo no novo console da Sony – o mesmo ocorreu com o Ray Tracing, que voltou mais tarde.
Veja os patch notes na íntegra a seguir, sendo que a maioria das informações são apenas consertos.
- Addressed an issue where Xbox users could fail to join an online session with error WS10004
- Re-enabled 3D audio for PS5 headsets and addressed the underlying issue
- F2™ races that finish due to the 1-hour time limit no longer result in the incorrect positions being awarded
- Fixed an issue where driver stats were reset to baseline stats and not taking upgrades into consideration
- Addressed an issue where players could start a lap ahead at certain tracks
- Distort sponsor will now correctly pay out the sponsor bonus after achieving the goals
- Driver name filters have been updated for career
- Addressed an issue where audio could drop out during an extended play period
- The vehicle halo will no longer have low shadow resolution
- Fanatec advanced paddle module top paddles will now be correctly recognised
- Addressed an issue with saturated characters in the background of meet the press sequences with HDR enabled
- Closing the game during the season transition in MyTeam no longer results in the user having no team name, engine supplier or sponsor
- Viewing a highlight or replay after a race no longer causes game resolution to change on ultrawide screens
- Addressed an issue where users could have negative resource points
- DRS Beep audio level has been increased
- AI will no longer overtake the safety car when it is ending
- Collision setting will now be retained if changed between sessions
- Addressed an issue where the ERS deploy setting could display “To Do”
- UDP: m_resultStatus no longer shows as active after the race has finished
- UDP: Correct number of laps now shown in final classification
- UDP: Session history information from previous session is no longer sent following a restart
- UDP: LapHistoryData will now be correctly sent for an active car following a retirement
- On-Demand leagues can now turn AI reserves off
- Very Short has been added to the session length filter in social play
- Ability to hide the menu when customising camera settings has been re-added
- Added quality options and sharpening slider for DLSS
- Rebalanced chapters 3, 5, 9 and 12 on Challenging difficulty in Braking Point
- Rebalanced chapters 3, 5 and 12 on Hard difficulty in Braking Point
- General stability improvements
- Various minor fixes