A Capcom anunciou que a atualização de versão 5.051 (03.04 no PS4) de Street Fighter V está disponível para download.
Além de oferecer novas roupas da Street Fighter League para Rashid, Akuma, Zeku e Seth, o update também traz melhorias ao modo online.
Leia os patch notes na íntegra a seguir.
Street Fighter 5 ver. 5.051 patch notes
1. As of the 2/19/2020 update, game lag would be synced during matches. Steps have been taken to mitigate one-sided rollback, but if the connection between both players is unstable, synchronization during temporary network delays could result in frequent pauses during matches.
One-sided rollback will be permitted during temporary fluctuations in network connections, and other adjustments have been made to further prevent pauses when the game is attempting to sync.
Before: Changed to check opponent’s ping every second instead of an average ping over 8 seconds.
After: Rolled back the change so that the average ping over 8 seconds is calculated instead of checking ping every second.
2. Lag could occur immediately after the start of a match, so matches are now synched from the beginning of round call to minimize early lag.
3. Reduced the processing load during the battle.
• Battle Lounge spectators can now tell if the match they are going to spectate is a P2P or relay connection.