Sifu recebe atualização com opções de dificuldade, Training Mode e mais; trailers e patch notes

Sifu

Como prometido, a grande atualização de Sifu está disponível no PS5 e PS4. O patch 1.009 traz opções de dificuldade, adicionando um modo fácil e um modo difícil.

A atualização também adiciona um Training Mode avançado (que deve ser uma grande ajuda para se familiarizar com certos combos e movimentos), bem como a capacidade de mudar a roupa do seu personagem. O patch pesa em torno de 3,5 GB.

Veja abaixo dois trailers destacando as novidades e os patch notes na íntegra.

 

 

Sifu Update 1.009 Patch Notes

Design – Outfits:

  • Added an interactive wardrobe in the Wuguan for Outfit selection
  • Added 3 new outfits with unlock conditions

Design – Training room:

  • Added most of the in-game enemies types :

When you fight and defeat any enemy, you unlock them in the training room, allowing you to train and fight against advanced archetypes and the bosses.

  • Added the possibility to fight multiple enemies at once.
  • Added the possibility to redo the tutorial.

Design – Difficulty Settings:

Student Difficulty (Easy Mode) :

  • More life and structure for the Main Character
  • Enemies are less aggressive
  • Enemies are less reactive in defense
  • Simplified patterns for various archetypes and bosses
  • The Death Counter cannot beyond 1
  • Better shrine rewards

Disciple Difficulty (Normal Mode) :

  • The original Sifu experience

Master Difficulty (Hard Mode) :

  • Less life and structure for the Main Character
  • More life and structure for various enemies
  • Enemies are more aggressive
  • Enemies are more reactive in defense
  • New patterns for bosses

Design – Hotfixes:

  • Fixed the Juggernaut ability to retaliate while defending
  • Quicker post parry follow-up with various weapons
  • The camera is further away when surrounded by enemies during takedowns and focus

Dev:

  • Fixed issues with 21/9 display screens

Art:

  • Fixed video looping issue on PS5
  • Various rendering fixes for low quality mode
  • Fixed some streaming issues
  • Fixed some minor texturing issues for Yang’s 3D models

UX/UI:

  • Add a “Dark Mode” display option to switch between light and dark backgrounds in the -menus, light backgrounds are now slightly less bright
  • Popups now warn you more clearly about important choices
  • More discreet XP box in HUD
  • Clearer feedback when a focus bar is full
  • Various keyboard inputs display fixes

Sound design:

  • Audio output format selection
  • Fix some unwanted behaviour on surround audio systems