Segunda atualização gratuita de Windbound traz novidades e melhorias

Windbound

Windbound já teve uma primeira DLC gratuita para o jogo lançada no fim de outubro. O cronograma de atualizações segue funcionando e mais conteúdo está chegando para o título nesse fim de ano.

As grandes novidades da segunda atualização são novas Torres Náutilos, com mais variedade de puzzles e itens, um novo modo de navegação livre e um novo set de vestes e arco do Night Stalker.

Além disso, várias correções e melhorias foram disponibilizadas para o jogo, que vão desde eliminação de bugs encontrados e também balanceamento do sistema de crafting e mais. Abaixo é possível conferir o roadmap com as próximas atualizações e também os patch notes completos do update mais recente em inglês.


General

  • Added a controls diagram to Options/Gameplay (except Stadia).
  • Added game hints to loading screens.
  • Fixed a bug where the game mode was not always saved correctly.
  • Added a Festive hat to Photo Mode – enjoy!
  • Tutorial videos will show for less time when they replay after you have seen them the first time.
  • Increased the performance and quality of grass.
  • Revised the ‘PACIFIST’ achievement to make it easier; finish the game without killing any Razorbacks.

Crafting and Resourcing

  • Fixed an issue that prevented you from selecting tools with lower health if there were multiple in your inventory.
  • Fixed a bug where crafting was possible in the Meta Hub.
  • Raw food reduces slightly less hunger.
  • Fixed an issue where harvesting animations did not play immediately after moving.
  • Added jerky recipes.
  • Resolved an issue where on occasion, players would only be offered 1 option plus a slot upgrade after The Crossing.

Ocean Combat, Sailing and Boat

  • Changed the action to dismantle boat parts to now require holding the button down so this can’t be done accidentally.
  • Fixed a bug where dismantling a boat didn’t refund resources for attached containers/racks etc.
  • The radius of effect of storms have been increased, as has the wind strength. Good luck sailors!
  • Map reveal radius has been increased.
  • Fixed an issue where player projectiles could damage the mast.
  • Canoes and hulls are crafted using the same recipe now.
  • Players can no longer save at the start of The Crossing to prevent them accidentally getting stuck and having no previous save to reload.
  • A new warning has been added when boat components get near critical damage.
  • Fixed a bug where Hookmouths may not be visible to the camera before starting its ram attack.
  • Canoes with sails are now more stable and less likely to topple in high winds, particularly during The Crossing.

Combat and Weapons

  • Updated the attack range of Pondwhompers.
  • Players can now switch ammo via quick select whilst aiming.
  • Fixed an issue where Silkmaws could get stuck when spawning from nest.
  • Increased the loot drop from Tremorlurks.
  • Adjusted Gloomharrow dodge timings.
  • Snake behaviours have been amended.