Penny’s Big Breakaway recebe atualização 1.2; patch notes

Penny's Big Breakaway

Um patch de versão 1.2 está disponível para Penny’s Big Breakaway.

Já disponível para PC há algum tempo, a atualização que chega hoje para consoles conserta vários pontos do game.

No caso do PS5, há um conserto para o dead zone do analógico. No Switch, há uma opção para destravar 60 quadros por segundo.

Veja os patch notes a seguir.


Penny’s Big Breakaway – Patch Notes 1.2

Penny has been practicing her performances! She will no longer…

  • Get stuck on wall ledges and other objects.
  • Infinitely fall to her death in the World’s Edge boss encounter.
  • Slide up slopes that aren’t the ground.
  • Get stuck in a temporary infinite skid.
  • Get disconnected from YoYo during Whirl.
  • Lose all momentum when starting a yoyo ride from a distance.
  • Infinitely tumble.
  • Lose all her velocity when transitioning from Dash to Ride after YoYo retraction.
  • Get stuck at the end of a zipline when holding Ride or Throw until released.

Furthermore, YoYo has been training and will…

  • Stop going through as many walls when thrown.
  • Now accelerate more consistently while swinging in higher frame rates.
  • Be correctly sized on the Zipline.
  • Ledge Grab on more surfaces.
  • Stop releasing Penny from Edge Grab too early.

We’ve also asked the denizens to do some repairs and upgrades in the world. Here’s what they’ve been working on…

IMPROVEMENTS:

  • Omitted video settings from cloud saves – they’re only stored locally now!
  • Added Fullscreen video option.
  • From now on, we will reset the global cycle timer when restarting or dropping out
  • Indicate all-time cleared Show Pieces/Dilemmas for a scene in Pause menu.
  • Added a quick restart feature to Time Attack – Just hold the top face button!
  • Made Gusto reset to max when dropping out in Time Attack.
  • Game elements will behave more deterministically when you’re navigating Time Attack (by using a consistent global random seed when restarting or dropping out).
  • Reminded the denizens to not start the timer until Penny leaves Start Platform in Time Attack.
  • Scrapbook photos will now be full screen when viewing in menu!
  • Added the ability to delete Scrapbook unlock progress.
  • Added Depth of Field video option.
  • Tinkered with the Turnstile so Penny is consistently launched from the intended release point.
  • Adjusted the Rolling Log to not cause tumble when impacting sloped surface.

REPAIRS:

  • Repaired the Suction Pipe so that it will now always eject Penny with the intended motion.
  • Politely asked the Peng Balloon to not cause a soft lock at the end of Pengoville 2 when falling on Penny after landing on the Busker Stage.
  • Reminded the Scatter Birds that their shadows should not disappear for a frame before flying away.
  • Turned around the Whirl Screw in the Final Act so that it screws in the correct direction.
  • Fixed the HUD so it will no longer draw after transitioning offscreen.
  • When opening pause menu the same frame Penny drops out, the stage will now play music properly.
  • Fixed the water splash VFX.
  • Fixed visual issues with the Fail Transition.
  • Corrected the Cannon object so that it no longer points to invalid target object references.
  • Whacked the side of the boombox so that the SFX issue after defeating no longer occurs.
  • Oiled the grease on the ball bearings so that vertical camera movement now always tracks at the correct speed (camera slack delta time scaling).