Rocket League

Rocket League recebeu uma atualização nesta semana que trouxe ajustes ao rumble. Ou seja, você pode configurar agora três formatos diferentes para que o controle trema: tirar o rumble totalmente, vibrar apenas em ações específicas, ou durante todo o boost também. Além disso, foi adicionada uma opção para escolher a intensidade do rumble.

A atualização também conserta alguns bugs. Veja os patch notes a seguir.


CHANGES AND UPDATES

Controller Vibration Settings

  • Changed how controller vibration is set under Options -> Controls

  • Added three Controller Vibration settings

    • ‘Disabled’ removes all controller vibration

    • ‘Default’ only vibrates on impacts, boost activation, and explosions

    • ‘All’ adds vibration for the entire duration of a boost

  • Added a ‘Vibration Intensity’ slider

    • Slider can move between 0.00 and 3.00 in intervals of 0.10

    • Setting the slider to 0.00 disables vibration

    • Intensity settings below 0.5 may have inconsistent results across different controller types due to variance in vibration motors

  • Slider numbers to recreate legacy settings:

    • Light: 0.5

    • Medium: 1.75

    • Heavy: 3.0

BUG FIXES

General

  • Fixed appearance of several Decals

  • Fixed an issue causing some maps to not appear in Online Matches since v1.74

  • Fixed Boost mutator in Spike Rush matches

  • Fixed bug with Quality filter during trade-ins

  • [Steam, Nintendo Switch] Players can now send more than three messages during a Private or Wireless Match (where applicable) when the match is paused

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