A NetherRealm Studios e a WB Games divulgaram os patch notes da atualização 1.19 (que se encontra disponível) para Mortal Kombat 11.
O update consiste de ajustes, basicamente. Não há novas adições.
General Gameplay Adjustments
- Move list corrections
- Fixed a rare Audio related game freezing issue
- Fixed some issues with certain attacks using the incorrect Augment Elemental Type
- Adjusted some overlapping text Menus regarding Augments
Kombat League / Online
- “Find Next Opponent” is once again the first option at the end of a Ranked set and no longer requires a confirmation
Towers of Time
- Fixed some rare issues with the Downburst Augment
- Missing Towers of Time for some players should be now be working correctly
- Optimized performance in Towers of Time
Stage Specific Adjustments
- Kronika’s Keep – Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction
Character Specific Adjustments
- D’Vorah – Bombardier Beetle & Bombardier Beetle Amplify can now only be parried by low projectile parries
- Erron Black – The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway
- Kabal – Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent
- Kitana – Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances
- Kotal Kahn – Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen
- Kotal Kahn – The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway
- Kung Lao – The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway
- Noob – Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries
- Noob – Shadow Slide can now only be parried by low projectile parries
- Fujin – Adjusted wind effects on opponent’s cloth physics when Bending Wind (Away + Back Punch) is performed
- Fujin – The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked
- Fujin – Fixed an issue with Fujin’s Krossbow using an incorrect animation when winning a match under certain circumstances
- Fujin – Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights
- Fujin – The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway
- Fujin – You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred