Mortal Kombat 11 recebe atualização 1.19; veja os patch notes

Mortal Kombat 11 Aftermath

A NetherRealm Studios e a WB Games divulgaram os patch notes da atualização 1.19 (que se encontra disponível) para Mortal Kombat 11.

O update consiste de ajustes, basicamente. Não há novas adições.


General Gameplay Adjustments

  • Move list corrections
  • Fixed a rare Audio related game freezing issue
  • Fixed some issues with certain attacks using the incorrect Augment Elemental Type
  • Adjusted some overlapping text Menus regarding Augments

 

Kombat League / Online

  • “Find Next Opponent” is once again the first option at the end of a Ranked set and no longer requires a confirmation

 

Towers of Time

  • Fixed some rare issues with the Downburst Augment
  • Missing Towers of Time for some players should be now be working correctly
  • Optimized performance in Towers of Time

 

Stage Specific Adjustments

  • Kronika’s Keep – Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction

 

Character Specific Adjustments

 

  • D’Vorah – Bombardier Beetle & Bombardier Beetle Amplify can now only be parried by low projectile parries

 

  • Erron Black – The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway

 

  • Kabal – Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent

 

  • Kitana – Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances

 

  • Kotal Kahn – Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen
  • Kotal Kahn – The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway

 

  • Kung Lao – The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway

 

  • Noob – Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries
  • Noob – Shadow Slide can now only be parried by low projectile parries

 

  • Fujin – Adjusted wind effects on opponent’s cloth physics when Bending Wind (Away + Back Punch) is performed
  • Fujin – The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked
  • Fujin – Fixed an issue with Fujin’s Krossbow using an incorrect animation when winning a match under certain circumstances
  • Fujin – Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights
  • Fujin – The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway
  • Fujin – You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred