Lies of P

A atualização 1.3.0.0 de Lies of P foi disponibilizada e traz algumas mudanças significativas.

Os destaques incluem a adição de novos trajes, que podem ser encontrados no menu de equipamentos e bolsas, uma nova categoria no menu de trajes para que os jogadores possam equipar máscaras e acessórios juntos, e mudanças significativas de balanceamento.

A dificuldade do campo foi diminuída, com a velocidade de ataque de alguns monstros ajustada para tornar seu ataque mais intuitivo. Enquanto isso, Rising Dodge agora é uma habilidade padrão para que os jogadores tenham acesso a ela desde o início do jogo.


Lies of P Update 1.3.0.0 patch notes:

New Features and Content

New costumes have been added to the game.

After installing the latest update, the following items can be found in the ‘Equipment’ and ‘Bag’ menu.

  • ‘Alchemist’s Hat’
  • ‘Treasure Hunter’s Mask’
  • ‘Treasure Hunter’s Hunting Apparel’
  • ‘Illusory Emerald Glasses’

Added a new category to the Costume menu.

  • Now players can equip the ‘Mask’ and ‘Accessory’ together in the Hair section in the costume menu.

Short Grey Hair’ has been added to the game.

  • Available after reaching any of the game’s ending for the first time.
  • Available at ‘Geppetto’s Tools’.

Add a new option to adjust the Subtitle’s size.

  • Can be adjusted by [Settings -> Gameplay -> Subtitle size]

Balance and Content Improvements

Decreased Field Difficulty

  • Adjusted the attack speed of some monsters to make their attack more intuitive.
  • Increased the duration of stance breaks for some monsters.
  • Adjusted the spawn locations of some monsters and traps to fit better with the flow of the game.

The P-Organ, ‘Rising Dodge’ has been changed to a default ability

  • Retain Guard Regain upon Pulse Cell use’ has been added to the P-Organ system to replace ‘Rising Dodge’.

Combat Balance Adjustments

  • Increased the damage of some weapons.
  • Increased some weapons to trigger stance breaks to monsters more frequently.
  • Now relatively lighter Blades will gain more ‘Guard Regain’, while heavier Blades gain less ‘Guard Regain’.
  • Decreased the delay after an attack and the time to charge a ‘Charge Attack’ for some heavy handles.
  • Now some heavier handles will have a faster attack speed depending on the assembled blade.
  • Adjusted the ‘Destruction Damage’ inflicted to monsets by a ‘Perfect Guard’.
  • The weapon ‘Puppet’s Saber Blade’ will now have increased stats after enhancing.
  • Increased the movement distance while using the ‘Proof of Humanity’ weapon’s attack skill.
  • Increased the damage reduction rate while guarding the weapon ‘Etiquette’ but reduced the fable’s charge amount for a set period of time when attacking.
  • Enhanced the attack tracking mechanism after successfully performing the Fable Arts, ‘Guard Parry’.
  • Increased the damage buff of ‘Bell of Provocation’ to the player.
  • “The Attribute Status Ailments will now stack faster for the following Fable Arts:
    • ‘Thunderstrike’
    • ‘Flamestrike’
    • ‘Acid Slash'”
  • Increased the damage of Fatal Attacks to better scale with the players stats.
  • Increased the attack radius and tracking mechanism of the Legion Arm, ‘Aegis III – Counter Charge’.
  • The pillars in the ‘Kill King’s Flame, Fuoco’s room will now only be destroyed by Fuoco’s Fury Attacks.

Added new itmes to the NPC ‘Polendina’s Shop.

  • Two more Quartz can be purchased during the early stages of the game.
  • After expanding the shop for the 1st time, one additional ‘Quartz’ can be purchased. (Yes, one more Quartz.)
  • After expanding the shop for the 3rd time, two additional ‘Full Moonstone of the Covenant’ can be purchased.

Bug Fixes

  • Fixed a bug that sometimes caused the character to shoot into the sky while using the Legion Arm ‘Puppet String III – Attack Link’.
  • Fixed a bug while continuously pressing the guard button during the Guard stance Legion Arm ‘Aegis’ would trigger Perfect Guards every time.
  • Fixed a bug that allowed some weapons to perform Perfect Guards unintentionally.
  • Fixed a bug that caused some Electric Blitz attacks to be unguardable even with Perfect Guards or Guard Parry.
  • Fixed a bug in which the Guard Regain would not reset after performing a successful counter-attack with the weapon ‘Two Dragons Sword’s charge attack.
  • Fixed a bug in which arrows fired from traps could not be guarded.
  • Fixed a bug in which the ‘Monnphase Pocket Watch’ could be used during boss fights.
  • Fixed a bug in which attacks from some monsters would not register correctly to the player character.
  • Fixed a bug in which the P-Organ ability ‘Naturally recovers Durability of inactive weapons’ reduced the weapon’s durability while inactive during certain situations.
  • Fixed a bug in which having the P-Organ ‘Lower Damage while Dodging’ activated and a specific Amulet equipped would trigger the player’s stamina regain earlier than intended.
  • Fixed a bug in which the deceased NPC ‘Belle’ at the ‘Attacked Hotel Krat’.
  • Fixed a bug in which players were able to abnormally approach certain areas of the map.
  • Adjusted the Camera Rotation speed while using controllers to be not affected by the framerate.
  • Specific for Asian Regions: PS4 Controller Settings Resetting Issue has now been fixed and can be save regardless of the PS4’s system settings.
  • Updated some translations and typos for the following languages:
    • ‘English’
    • ‘Chinese’
    • ‘Japanese’
  • Updated a typo in the in-game EULA.
  • Improved game stability and bugs related to in-game UI.
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