A publisher Arc System Works e a desenvolvedora APlus Games anunciaram que a atualização 1.04 está disponível para Kill la Kill: IF no PS4 e PC. A versão de Switch receberá em breve.
O update adiciona o personagem gratuito Ultimate Double Naked DTR como jogável. Veja o trailer a seguir e os patch notes na íntegra.
■ Version 1.04 Update
*The current update is for PS4 and Steam version. Please wait for further announcements for the Switch version.
- New Contents
- Added new playable character, “Nudist Beach D.T.R.”
- *Playable in all versus modes and Gallery mode.
- Balance changes
- Changed the algorithm on certain ways ranking orders are displayed.
- Adjusted the actions of each characters.
- Character balance changes details:
- Universal Balance changes
- Fixed an issue where the reduction of hitstun for attacks after surpassing the limit value of 300 does not function as intended upon the hitback off a ground bounce.
- Ryuko Matoi (Single-blade)
- Short Range Deathblow
- Made it easier to connect the shockwaves when used at the edge of a stage by adjusting the area of effect of the shockwaves.
- Short Range Deathblow
- Ira Gamagoori
- Short Range Deathblow
- Changed the hitback of the throw finisher of the whip variant.
- Short Range Deathblow
- Houka Inumuta
- Ground Camouflaged Long Range attack 3
- Fixed an issue where the cube and clone attacks do not spawn correctly.
- Ground Camouflaged Long Range attack 3
- Nui Harime
- Homing Dash
- Changed the cancel routes to either Long Range or Short Range attacks according to the attack limit value now.
- Homing Dash
- Changed the cancel route to Short Range attacks according to the attack limit value now.
- Ground Short Range 1N attack
- Changed the cancel route to Short Range attacks according to the attack limit value now.
- Ground Short Range 1 horizontal attack
- Fixed an issue where further cancels do not function as intended if the first one was canceled quickly into Ground Short Range 2 attack.
- Changed the cancel route to Short Range attacks according to the attack limit value now.
- Ground Short Range 1 vertical attack
- Changed the cancel route to Short Range attacks according to the attack limit value now.
- Changed the cancel timing of the finisher route to be after landing, depending on the attack limit value now.
- Ground Short Range 3 vertical attack
- Changed the cancel route to Short Range attacks according to the attack limit value now.
- Adjusted hitbacks during combo
- Aerial Short Range 1 attack
- Changed the cancel route to Short Range attacks according to the attack limit value now.
- Allows cancelling to another Short Range attack even when whiffed.
- Aerial Short Range 2 attack
- Fixed an issue where Nui cannot correctly cancel out of the dive depending on the height.
- Dash Short Range attack
- When converted to the finisher route due to reaching attack limit value, now changed to be non-cancellable upon ground roll or bounce back.
- Ground Long Range 1 attack (converted off Short Range attacks)
- Unified all damage and hitbacks regardless of where they hit.
- Ground Long Range 2 attack
- Prolonged the stagger time.
- Aerial Long Range 2 attack
- Adjusted hitbacks of the clones.
- Reduced damage of the clones (100×2 ⇒ 60×2).
- Dash Long Range attack
- Now sends opponent rolling off even when hit at extreme close proximity.
- Homing Dash
- Ryuko Matoi (Dual-wield)
- Aerial Scissors-form Long Range Attack
- Changed shockwave hit count to 1 hit.
- Made it easier to connect the shockwaves when used at the edge of a stage by adjusting the area of effect of the shockwave.
- Aerial Scissors-form Long Range Attack
- Universal Balance changes