Elden Ring

A Bandai Namco anunciou que a atualização 1.08 está disponível para Elden Ring. Como anunciado ontem, o update oferece o Coliseu.

Veja os destaques:

  • PvP Colosseums – As portas do Coliseu se abrem pela primeira vez para revelar um novo desafio, desbloqueando três novas arenas. Localizadas em Limgrave, Caelid e Leyndell, cada arena vem com seu próprio conjunto de regras e será palco de ferozes confrontos entre jogadores.
  • O Limgrave Colosseum apresenta dois modos: United Combat e Combat Ordeal. No United Combat, os combatentes serão divididos em duas equipes para lutar em batalhas cronometradas com a capacidade de reaparecer. Cada morte e reaparecimento concede pontos aos adversários, oferecendo a vitória ao time com maior pontuação. Em Combat Ordeal, é cada Imaculado por si. Os combatentes neste modo também podem reaparecer até que o cronômetro chegue a zero, e aquele com mais pontos prevalecerá como vencedor.
  • O Royal Colosseum, localizado em Leyndell, apresenta o Modo Duelo. Dois Imaculados se enfrentam em um duelo até a morte, e sem a capacidade de reaparecer.
  • O Caelid Colosseum apresenta todos os modos mencionados acima, além de poder invocar Spirit Ashes para lutar ao lado dos jogadores.

Junte-se à luta por conta própria ou use senhas de grupo para enfrentar ou enfrentar amigos e provar seu valor nos Coliseus.

  • Cosméticos – Cinco novos estilos de cabelo também aguardam os jogadores que retornam à sua aventura em Elden Ring ou enfrentam novos desafios nos Coliseus.

Veja os patch notes na íntegra a seguir.


Major new features

– The Colosseums of Limgrave, Caelid and Leyndell are now open.

In these arenas, players can engage in a variety of combat trials: one-on-one duels, free-for-alls & team battles up to six players, and special fights with spirit summoning enabled.

Learn more about the Colosseums by visiting our dedicated article.

– New hairstyles for character creation have been added. These are also available during character edition by using the Round Table Hold Clouded Mirror Stand.

PvP-exclusive balance adjustments

The adjustments in this section do not affect single-player or cooperative play.

  • Reduced thrusting weapons counterattack damage.
  • Reduced guard efficiency when attacking with your shield up for some weapon types.
  • The poise damage of the following weapons have been reduced (Weapon Arts poise damage remains unchanged):
    • Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Axes / Spears / Twinblade Swords / Katanas
  • Reduced the poise damage of the Incantation Bestial Sling.
  • Reduced the power of the Spell Carian Slicer.

General balance adjustments

  • Increased the speed and distance of some attacks and reduced the recovery time for the following weapons:
    • Daggers / Axes / Hammers / Flails (dual wielded)
  • Increased the speed of some attacks and reduced the recovery time for the following weapons:
    • Twinblade (two-handed) / Reaper / Fist / Claw
  • Slightly increased the speed of crouching and rolling attacks of Colossal Swords.
  • Increased the stagger damage of Axes’ guard counters.
  • Increased poise when attacking with two-handed Hammers.
  • Increased poise damage of Claws. Weapon Arts remain unchanged.
  • Increased poise value during the active part of the Stamp (Upward Cut / Sweep) Weapon Art.
  • Increased poise damage of the weapon slash part of the Transient Moonlight Weapon Art, and reduced the poise damage of the magic wave.
  • Reduced the speed Thrusting Swords and Heavy Thrusting Swords crouching attacks.
  • Reduced the stagger caused by double-handed Heavy Thrusting Swords jumping attacks.
  • Reduced poise damage of Hammers, Great Hammers, and some Colossal Weapons. Weapon Arts remain unchanged.
  • Reduced the poise damage of the Cragblade Weapon Art.
  • Reduced hitbox duration of the flame portion of the Flaming Strike Weapon Art.
  • Reduced poise damage of the Flame of the Redmanes Weapon Art.
  • Reduced the time it takes to activate the guard part of the Shield Bash Weapon Art.
  • Reduced the poise damage of the Gravity Bolt Weapon Art.

Bug Fixes

  • Fixed a bug that sometimes prevented consumable items from being replenished when teleporting to a grace from the map.
  • Fixed a bug where stamina would replenish when switching to a crouching position while running.
  • Fixed a bug where Spell, Incantation, and item input actions were ignored while guarding against attacks.
  • Fixed incorrect physical attack values of some attacks of the Serpent-Hunter weapon.
  • Fixed a bug that prevented the follow-up attack from occurring when the Black Sword Incantation was activated with a Sacred Seal in the left hand.
  • Fixed a bug where the attack power of the right hand weapon was sometimes applied when casting the Inescapable Frenzy Incantation with a two-handed Sacred Seal in the left hand.
  • Fixed a bug that could cause multiple damage instances when certain Spells and Incantations were casted while jumping.
  • Fixed a bug that caused Weapon Arts to be incorrectly used with specific combinations of weapon and Weapon Arts.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.08

Regulation Ver. 1.08