Atomic Heart Patch Notes

O Studio Mundfish lançou hoje o patch 1.4 para Atomic Heart, trazendo suporte a 120fps para a versão de PS5 e uma série de correções e mudanças.

Contanto que você possua uma TV 4K com suporte a HDMI 2.1, agora você terá a opção de rodar até 120fps no PS5. Outras atualizações no patch de hoje incluem correções para alguns troféus e a capacidade de redimensionar o HUD e as legendas.

O visual e o áudio também receberam correções, com sombras e shaders aprimorados, além de melhores animações em primeira pessoa. Algumas missões foram corrigidas e agora você pode saquear cadáveres na água.

Veja os patch notes na íntegra via site oficial.


Atomic Heart Update 1.4 Patch Notes

MAIN

● HUD, subtitle size settings
120Hz mode (PS5, Xbox Series X|S)
(mode will work with compatible devices that are supported by consoles (TV or monitor and HDMI 2.1 cable) only; the presence of 120Hz does not guarantee the operation of the mode)
● Fixed an issue with unlocking achievements
(note the additional nuances in the recommendations section)
● Fixed an issue with auto-detection of voice-over language

VISUALS AND AUDIO

● Improved display of shadows
● Fixed an issue with cartoons being absent in save rooms
● Removed binding of funiculars to FPS in the Vavilov Complex tunnels
● Updated shaders
● In certain places, the white image on TVs has been changed to static
● Fixed an issue with art subtitles—translation will now be displayed
● Updated first-person animations and fixed issues with the character’s body showing when playing with high FOV

QUESTS

● Fixed the freeze during the Morning Express quest
● Icarus in the VDNH now rises all the way when loading a save where it was stuck
● Fixed an issue with saving the puzzle with rays
● Fixed an issue with subtitle display (freezing)

GAMEPLAY / OPEN WORLD

● Added ability to loot corpses lying in the water
● Improved climbing in “corners”
● Added the ability to launch funiculars at the entrance to the Vavilov Complex tunnels after going through them
● Fixed an issue with getting stuck in collisions in some places
● Fixed several issues with the Mass Telekinesis ability
● Optimization and fixes for corpses of mobs
● Fixed an issue with health regeneration when loading a save

STABILITY

● Improved optimization (LTO and others)

PC ONLY

● Fixed DLC content visualization on the character in the main menu