Phantom Breaker: Omnia recebe atualização Spicy Edition; patch notes

Phantom Breaker: Omnia

Uma atualização significativa está disponível para Phantom Breaker: Omnia, que é conhecida como Spicy Edition.

Dois novos locutores foram adicionados. Há um monte de outras adições também, além de ajustes de balanceamento e muito mais.

Os patch notes completos para a atualização de Phantom Breaker: Omnia “Spicy Edition” são as seguintes:


General

  • Added 2 new types of Announcer voices: “Spicy” and “Extra Spicy” along with Announcer volume settings.
  • Refined translations of Simplified Chinese Story Mode text have been implemented.
  • Fixed some text/voice inconsistencies in Story Mode.
  • Added character command list display on Training Mode’s pause menu.
  • Added a quick reset feature for changing characters and stages on Training Mode.
  • Added the ability to unmap action buttons on controllers.
  • Added new Spicy achievements!
  • Duelists that manage to achieve the highest rank of 999 will now have the opportunity to grow even further with new “Burning” ranks! Every max rank achieved will award you a Burning rank on your profile card so that others can see the fire in your heart is burning!
  • Added a new daily BP bonus for Ranked Matches.
  • Added the ability to choose to rematch on Versus Mode.
  • Added the ability to rematch in Online matches. Three options are available: rematch with same characters and stage, rematch starting from character selection, and end the match. Ranked Match rematches have a maximum of 3 rematches.
  • Added multi-language chat functionality to Player Match rooms.
  • Added the ability to replay movies from the gallery’s Story CG tab.

General (Gameplay)

  • For Quick Style and Hard Style, reduced the opponent knockback distance when clashing during Counter Burst and Reflection.
  • The cross-over animation that occurs when dashing into an opponent no longer occurs when dashing under an opponent in the air.
  • An air throw can now be performed with an up-forward directional input as well.
  • For Quick Style and Hard Style, the auto gauge increase rate while in full Tension Gauge is now doubled, matching that of Omnia Style.

Bugs

  • Fixed an issue where the combo counter and combo proration do not reset after meeting certain conditions.
  • Fixed an issue where the damage of Counter Burst and Critical Burst are applied to a different attack.
  • Fixed an issue where the character is not stunned even when the stun effect is displayed.
  • For Omnia Style, fixed an issue where the Burst Gauge decreases when a clash occurs during Counter Burst.
  • The Guard Break value now resets every new round.
  • Fixed an issue where the Burst Gauge consumption from using Emergency Mode was not correctly reflected on the back end.
  • The CPU now correctly guards an attack when performing a guard point attack even if it is set to not guard any attacks.