Call of Duty: Black Ops 4

Blackout

-Playlist updates

  • Blightfather added to all playlists.
  • 100-Player Quads added to the Featured playlist.
  • Maximum players in Solo and Duos playlists changed to 88.

-Character missions

  • Zombies Chaos Storyline Character Missions now available (Bruno, Diego, Scarlett, and Shaw).
  • Increased drop rates of Character Mission items.

Blackout weapon balance

-Spitfire

  • Reduced recoil.

-Rampart 17

  • Reduced ADS sway.
  • Reduced recoil.

-Auger DMR

  • Increased re-center speed. We slowed down the re-center due to high performance in our Blackout beta, but have seen the AUGER slightly underperform since release.
  • Slightly increased muzzle velocity. This should make for more predictable shots when firing at a moving target within the Auger’s intended ranges.

-Swordfish

  • Tightened the spread pattern. This should allow more shots to land on target at range.

-Titan

  • Increased re-center speed.
  • Reduced re-center pattern offsets for more predictable recoil.

-VKM 750

  • Increased re-center speed.
  • Reduced re-center pattern offsets.

-Hades

  • Increased re-center speed.
  • Reduced re-center pattern offsets.

-9-Bang

  • Removed the 9-Bang from Blackout while we evaluate its place in the gameplay loop.

-Concussion grenade

  • Increased throw distance.
  • Increased stack count to 2.

Multiplayer

-Playlist updates

  • Added Team Tactical Moshpit to Featured Playlist (3v3 TDM, Kill Confirmed, and Search & Destroy).
  • Added Mercenary Chaos Moshpit to Featured category (6v6 TDM, Domination, Kill Confirmed, and Hardpoint, no parties allowed).
  • Added Mercenary Hardcore Moshpit to Featured category (Hardcore TDM, Domination, and Kill Confirmed, no parties allowed).
  • Gun Game and Control now in Featured category.

-Gameplay

  • Resolved an exploit in Search & Destroy where players could change classes after the start of a round to regain Scorestreak progress from the previous round before death.
  • Resolved an issue in Heist where navigating the Buy Menu with the d-pad could display the description for the previously highlighted item.
  • Resolved an issue where meleeing friendly Razor Wire in Hardcore game modes would damage players, potentially causing the player who placed the Razor Wire to be kicked for friendly fire.

-Miscellaneous

  • Corrected the description for “Fast Reflexes” Challenge to inform players of requirement to get 5 EKIA in a game shortly after switching weapons with Dexterity, Overkill, and Laser Sight.

Zombies

-Stability

  • Resolved 2 specific crashes in the IX Main Quest.
  • Resolved a crash related to banner challenges in IX.
  • Resolved a crash that occurred when the Shield broke while the player had the Victorious Tortoise Perk active.

-Gameplay

  • Resolved an issue where players could end up in a permanently downed state if they are revived as a self-revive is being completed.
  • Resolved an issue where picking up the Max Ammo power-up while Bandolier is active did not give additional ammo if the weapon was at its normal Max Ammo capacity.

-Miscellaneous

  • Resolved UI issues caused by opening the Paintshop after personalizing a weapon in the Armory.
  • Resolved an issue where players could equip Talismans in Local Play.
  • Changed Aftertaste Elixir description to reflect its 5-minute duration.
  • Changed Arsenal Accelerator Elixir description to reflect its 2-minute duration.
  • Resolved an issue where level-restricted Challenges could be locked again after Prestiging.
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