Call of Duty: Black Ops 4 Absolute Zero

A Treyarch divulgou que Call of Duty: Black Ops 4 recebeu uma atualização de versão 1.10 nesta terça, 18 de outubro. Mais abaixo você confere os patch notes na íntegra, mas resumidamente temos:

  • Primeiro balanceamento de Zero (Specialist);
  • Atualização da playlist do multiplayer;
  • Possibilidade de jogar o Blackout de maneira customizada com amigos (limite de 12 pessoas apenas por enquanto, mas esse número aumentará);
  • Melhorias no áudio;
  • Todos os Specialists estão destravados no Blackout sem precisar completar as missões para isso, a fim de que os jogadores possam escolher o Specialist de sua escolha no modo;
  • Roupa “The Numbers” é nova recompensa no Blackout;
  • Contraband Stashes: novo tipo de Supply Stashes;
  • Blackout receberá mais atualizações nesta semana, com suporte a Weapon Camo e ajustes na durabilidade da Armor e Armor Plates.
  • Now available on all platforms with Operation Absolute Zero:

    • Zero unlocked at Tier 1 in the Black Market for use in MP and Blackout

    • Hijacked, ARAV, new weapons, and IX Zombies Character Missions in Blackout

    • Revamped Black Market with 100 Tiers

  • Balance tuning for Zero in MP.

  • Half-Off Heist Featured Playlist in MP.

  • Reactive Camo requirement tuning in MP.

  • Stability fixes related to Zero in MP.

  • Vehicle audio improvements in Blackout.

  • Map improvements in Blackout.

  • Gameplay and stability improvements in Zombies.

  • Global Auto Sprint option added (all modes).

  • All Specialists unlocked and “The Numbers” outfit reward added in Blackout (PS4).

  • Limited-time Contraband Stashes added to Blackout (PS4).

  • Daemon 3XB weapon balancing (PC).

  • Custom Emblem fix (PC).

  • Improved Auto Mantle (PC).

  • Black Ops Pass content this week (Xbox One and PC):

    • 2 new MP Maps: Elevation and Madagascar

    • New Zombies experience: Dead of the Night

    • New Blackout character: Reaper

The following updates are now available on PS4, with other platforms to follow:

Blackout

  • Character Unlocks

    • All Specialist characters unlocked in Blackout.

    • Character Missions are now Outfit Unlocks, which reward “The Numbers” outfits for each Specialist when completed (and automatically reward the outfit for Character Missions that were already completed).

  • Contraband Stash

    • Added limited-time Contraband Stashes, which give access to the Slay Bell and Secret Santa melee weapons.

The following updates are included in the 1.10 title update on all platforms:

Multiplayer

  • Featured Playlists

    • Half-Off Heist added to Featured category.

      • Half-priced items in the Buy menu (Scorestreaks excluded).

  • Blackjack’s Gun Game added to Featured category.

    • Gun Game with 3 new Operation Absolute Zero weapons added to rotation.

  • Map Pack Moshpit added to Featured category for Black Ops Pass holders.

    • Team Deathmatch, Domination, Kill Confirmed, and Hardpoint on Elevation and Madagascar maps only.

  • Mercenary Deathmatch Moshpit added to Featured category.

    • 6v6 Team Deathmatch and Kill Confirmed, no parties allowed.

  • Mercenary Objective Moshpit added to Featured category.

    • Control, Search and Destroy, Heist, and Domination, no parties allowed.

  • Specialists

    • Zero

      • Increased amount of time it takes to earn the Ice Pick.

      • Increased time required to hack UAV, Care Package, and Counter UAV.

      • Greatly increased time required to hack Sentry, Drone Squad, Sniper’s Nest, Mantis, Thresher, Attack Chopper, and Gunship.

      • Increased time required to hack Torque’s Barricade.

      • Hacking an enemy no longer prevents their healing cooldown.

      • Hacking an enemy Assault Pack now causes it to expire.

  • Crash

    • Closed an exploit that would allow the TAK-5 to boost players to higher health levels than intended.

  • Modes

    • Heist

      • Addressed an issue that would allow cash to be deposited after the round ended.

      • Cash deposit can now continue while the player controls a Scorestreak.

      • Cooking a Frag Grenade until it detonates and kills the player now correctly removes the Frag Grenade from the player’s inventory.

      • Addressed an issue with Best Play including kills from other players not featured.

  • Equipment

    • Score is now rewarded for manually destroying a Trophy System.

  • Reactive Camos

    • Unwrapped Reactive Camos can now be equipped on any weapon that has the Gold Camo unlocked.

    • Killathon Reactive Camo now progresses with kills instead of kills without dying.

    • Rampage Reactive Camo now progresses by achieving rapid kills or better instead of escalating killstreaks.

    • Vanguard Reactive Camo now progresses by achieving rapid objective kills instead of objective kills within 5 seconds.

  • Challenges

    • Living On Edge

      • Addressed an issue where this Challenge was progressing on every kill in Hardcore.

  • Custom Games

    • Addressed an issue where Bots would not capture zones in Madagascar or Elevation.

  • Stability – Fixed crashes that could occur:

    • When a Zero player attempted to hack multiple enemy items.

    • When a Zero player hacked a Barricade that was about to expire.

    • When viewing a Hellstorm strike through CODCaster.

  • Miscellaneous

    • Addressed an issue with Kill Counters on picked-up weapons advancing when the original owner gained kills.

    • Addressed an issue where hacking a Care Package and then booby-trapping it would not leave a booby-trapped Care Package.

    • Addressed an issue where hacking Mesh Mines multiple times could result in their team colors not changing.

Blackout

  • Custom Games

    • Custom Game support added to Blackout.

      • Maximum of 12 players per match.

      • Play in Solos, Duos, or Quads.

      • Includes full character customization support.

      • Online only to ensure each Custom Game is up-to-date.

  • Audio Improvements

    • Lowered the volume of the Supply Drop plane.

    • Players will now hear the ARAV’s engine from farther away.

    • Vehicle engine sounds can now be heard more reliably when several other sounds are playing simultaneously.

  • Map Improvements

    • Improved mantling points at Hijacked to make it easier to enter from the water.

    • Improved door placements at Hijacked.

    • Improved interactivity with new elevator buttons at Hydro Dam.

    • Improved some interior lighting for better visibility.

    • Addressed clipping at Snowball spawn points.

    • ARAV should no longer explode when riding it down the elevator at Construction Site.

Zombies

  • Gameplay

    • Global – Addressed issues:

      • That allowed players to access and use custom rules in an online private match.

      • Where the explosion from Victorious Tortoise could result in Zombies no longer attacking the player.

      • Where players that stood under the effect of the Scepter of Ra’s Level 3 ability could have increased health regeneration for the rest of the match.

      • Where Equip Mint would not restore equipment past 1 equipment charge.

      • In the Armory where the Clan Tag and Kill Counter were not visible after attaching.

      • Where the Laser Sight attachment on the Hades would pulse colors when Pack-a-Punched.

    • Dead of the Night

      • Closed a number of exploits where players could jump on objects near the Forest Entrance and the East Stairway.

      • Addressed several art issues with the Pack-a-Punch Camo on weapon attachments for certain weapons.

      • Addressed an issue with endless spawning of the Werewolf with certain Custom Mutations settings set.

      • Addressed an animation issue with the Crimson Nosferatu when using the Scepter of Ra as it spawned.

      • Addressed a rare issue that caused player animations to get stuck as if bitten by the Crimson Nosferatu after killing one at the start of its bite attack with Alistair’s Annihilator.

    • IX – Addressed issues:

      • Where some of the shields in IX appeared smaller than usual.

      • Where kills with a charged shot from a Serket’s Kiss did not count as Pack-A-Punched weapon kills toward challenges or Callings.

      • Where flame FX persisted after the Brazen Bull exploded from using Victorious Tortoise.

    • Voyage of Despair – Addressed issues:

      • Where zombie pathing stopped working properly in the Galley / Promenade Starboard Deck.

      • Causing the Pack-a-Punch paintings to be fully revealed in Custom Mutations when using certain settings.

    • Classified

      • Closed multiple exploits where the player could use the Ragnarok DG-5 to jump onto various objects.

      • Addressed a visual issue with character and enemy shadows when electric traps were active.

  • Stability

    • Global – Fixed crashes that could occur:

      • When using Electric Burst with certain weapons.

      • If a player disconnected while taking Shield damage.

      • When a Water Catalyst zombie respawned.

      • When several enemies would “ragdoll” upon death at the same time.

    • Dead of the Night – Fixed crashes that could occur:

      • When playing in splitscreen during the Main Quest.

      • When Pack-a-Punching a customized ICR-7.

    • Blood of the Dead – Fixed crashes that could occur:

      • During the escort step in the Main Quest.

      • When The Warden spawned on the roof.

General

  • Auto Sprint

    • Auto Sprint added to Options under Controls (applies to all modes). When enabled, double-click the left stick to automatically sprint throughout all actions. Pull back on the stick to cancel.

Winz.io