Update 1.10

Stability & Performance

  • Improved performance and stability

Audio

  • Fixed some persistent SFX during gameplay
  • Fixed wrong audio files that were played

Vehicles

  • Fixed issues where the player could get stuck between the train and the train station platform
  • Fixed a camera glitch when the player was in a vehicle
  • Fixed loading issues with vehicles
  • Fixed collisions issues with other vehicles
  • Fixed navigation issues on vehicles

AI/NPC

  • Fixed issues where NPSs may have problems with their animations
  • Fixed issues where the NPSs might have the wrong reaction
  • Fixed navigation issues with the NPCs
  • Fixed an issue in the mission “A night to Remember” where the Royal Guards cannot be killed after being affected by a voltaic bomb
  • Fixed issues where NPCs may get stuck
  • Fixed an issue where crowd of NPC would spawn after having the game left idle for more than 30 minutes
  • Fixed som other NPC spawn issues

Game System

  • Fixed issues with some trophies
  • Fixed issues on save/load
  • Fixed an issue where doors can be lock picked without previously aquiring lockpick II skill
  • Fixed issues where items/mission would not unlock after completing the conditions

World/3D/Menu/HUD

  • Fixed texts issues
  • Fixed issues with props in the world
  • Fixed an issue where changing the menu language will reset all options settings
  • Fixed issues where the menu/progression log was not matching the actual progression
  • Fixed issues with icons and FX being missing or misplaced
  • Fixed Animus Mission Debriefing messages showing when they should not
  • Fixed issues when entering/exiting the map menu

Fight

  • Fixed issues where the animation would not fit the weapon/reaction
  • Fixed offset animation on moving platforms
  • Fixed issues with the multi-kills
  • Fixed camera issues while fighting
  • Fixed an issue where the main character’s weapons disappear after a finisher move if he or she was in stealth prior to the fight

Mission

  • Fixed an issue where some of the Blighters are not in the Gang Stronghold area
  • Fixed issues in cinematics where the player or some props were offset or missing
  • Fixed issues with the objectives
  • Fixed issues with fast travel

Behavior

  • Fixed navigation/parkour issues on specific spots
  • Fixed camera issues when navigating
  • Fixed some NPC interaction issues
  • Fixed issues where the player would be able to use tools when he or she shouldn’t

Update 1.11

Stability & Performance

  • Improved performances and stability

Audio

  • Fixed audio missing at the beginning of the introduction cinematic of the “Strange Bedfellows” mission

World/3D/Menu/HUD

  • Fixed an issue with water visual effects on boats and barges

Fight

  • Fixed an issue where, in rare cases, the player was unable to attack after pressing a button during combat

Mission

  • Fixed an issue where a de-synch loop could happen in the “Change of Plans” mission durring the escape part of the mission
  • Fixed an issue where the player could get stuck if they de-synched just after assassinating Lucy Thorne in the “A Thorne in the Side” mission

Behavior

  • Fixed navigation/parkour issues on specific spots